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Zombie

Zombie

Medium undead, neutral evil

Armor Class 8

Hit Points 22 (3d8+9)

Speed 20ft.

STRDEXCONINTWISCHA
13 (+1)6 (-2)16 (+3)3 (-4)6 (-2)5 (-3)

Saving Throws Wis +0

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60ft., passive Perception 8

Languages understands the languages it knew in life but can't speak

Challenge 1/4 (50 XP)

Traits

Undead Fortitude

If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam

Melee Weapon Attack: +3 to hit, reach 5ft., one target.
Hit: 4 (1d6+1) bludgeoning damage.

  • name Zombie
  • type undead
  • alignment neutral evil
  • ac 8
  • hp 22 (3d8+9)
  • size medium
  • abilities
      • name STR
      • value 13
      • name DEX
      • value 6
      • name CON
      • value 16
      • name INT
      • value 3
      • name WIS
      • value 6
      • name CHA
      • value 5
  • speed 20ft
  • cr 0.25