Young White Dragon

Large dragon, chaotic evil
Armor Class 17 (natural armor)
Hit Points 133 (14d10+56)
Speed 40ft., burrow 20ft., fly 80ft., swim 40ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 18 (+4) | 6 (-2) | 11 (+0) | 12 (+1) |
Saving Throws Dex +3, Con +7, Wis +3, Cha +4
Skills Perception +6, Stealth +3
Damage Immunities cold
Senses blindsight 30ft., darkvision 120ft., passive Perception 16
Languages Common, Draconic
Challenge 6 (2,300 XP)
Traits
Ice Walk
The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra moment.
Actions
Multiattack
The dragon makes three attacks: one with its bite and two with its claws.
Bite
Melee Weapon Attack: +7 to hit, reach 10ft., one target.
Hit: 15 (2d10+4) piercing damage plus 4 (1d8) cold damage.
Claw
Melee Weapon Attack: +7 to hit, reach 5ft., one target.
Hit: 11 (2d6+4) slashing damage.
Cold Breath (Recharge 5-6)
The dragon exhales an icy blast in a 30ft cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.
- name Young White Dragon
- type dragon
- kind chromatic
- ac 17
- hp 133 (14d10+56)
- size large
- alignment chaotic evil
- abilities
- name STR
- value 18
- name DEX
- value 10
- name CON
- value 18
- name INT
- value 6
- name WIS
- value 11
- name CHA
- value 12
- speed 40ft, burrow 20ft, fly 80ft, swim 40ft
- cr 6
- skills
- name Perception
- value 6
- name Stealth
- value 3