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Young White Dragon

Young White Dragon

Large dragon, chaotic evil

Armor Class 17 (natural armor)

Hit Points 133 (14d10+56)

Speed 40ft., burrow 20ft., fly 80ft., swim 40ft.

STRDEXCONINTWISCHA
18 (+4)10 (+0)18 (+4)6 (-2)11 (+0)12 (+1)

Saving Throws Dex +3, Con +7, Wis +3, Cha +4

Skills Perception +6, Stealth +3

Damage Immunities cold

Senses blindsight 30ft., darkvision 120ft., passive Perception 16

Languages Common, Draconic

Challenge 6 (2,300 XP)

Traits

Ice Walk

The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra moment.

Actions

Multiattack

The dragon makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +7 to hit, reach 10ft., one target.
Hit: 15 (2d10+4) piercing damage plus 4 (1d8) cold damage.

Claw

Melee Weapon Attack: +7 to hit, reach 5ft., one target.
Hit: 11 (2d6+4) slashing damage.

Cold Breath (Recharge 5-6)

The dragon exhales an icy blast in a 30ft cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.

  • name Young White Dragon
  • type dragon
  • kind chromatic
  • ac 17
  • hp 133 (14d10+56)
  • size large
  • alignment chaotic evil
  • abilities
      • name STR
      • value 18
      • name DEX
      • value 10
      • name CON
      • value 18
      • name INT
      • value 6
      • name WIS
      • value 11
      • name CHA
      • value 12
  • speed 40ft, burrow 20ft, fly 80ft, swim 40ft
  • cr 6
  • skills
      • name Perception
      • value 6
      • name Stealth
      • value 3