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Tiger

Tiger

Large beast, unaligned

Armor Class 12

Hit Points 37 (5d10+10)

Speed 40ft.

STRDEXCONINTWISCHA
17 (+3)15 (+2)14 (+2)3 (-4)12 (+1)8 (-1)

Skills Perception +3, Stealth +6

Senses darkvision 60ft., passive Perception 13

Languages -

Challenge 1 (200 XP)

Traits

Keen Smell

The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce

If the tiger moves at least 20ft straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5ft., one target.
Hit: 8 (1d10+3) piercing damage.

Claw

Melee Weapon Attack: +5 to hit, reach 5ft., one target.
Hit: 7 (1d8+3) slashing damage.

  • name Tiger
  • type beast
  • ac 12
  • hp 37 (5d10+10)
  • size large
  • alignment unaligned
  • abilities
      • name STR
      • value 17
      • name DEX
      • value 15
      • name CON
      • value 14
      • name INT
      • value 3
      • name WIS
      • value 12
      • name CHA
      • value 8
  • speed 40ft
  • cr 1
  • skills
      • name Perception
      • value 3
      • name Stealth
      • value 6