Ogre Zombie

Large undead, neutral evil
Armor Class 8
Hit Points 85 (9d10+36)
Speed 30ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 6 (-2) | 18 (+4) | 3 (-4) | 6 (-2) | 5 (-3) |
Saving Throws Wis +0
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60ft., passive Perception 8
Languages understands Common and Giant but can't speak
Challenge 2 (450 XP)
Traits
Undead Fortitude
If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Morningstar
Melee Weapon Attack: +6 to hit, reach 5ft., one target.
Hit: 13 (2d8+4) bludgeoning damage.
- name Ogre Zombie
- type undead
- alignment neutral evil
- ac 8
- hp 85 (9d10+36)
- size large
- abilities
- name STR
- value 19
- name DEX
- value 6
- name CON
- value 18
- name INT
- value 3
- name WIS
- value 6
- name CHA
- value 5
- speed 30ft
- cr 2