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Ogre Zombie

Ogre Zombie

Large undead, neutral evil

Armor Class 8

Hit Points 85 (9d10+36)

Speed 30ft.

STRDEXCONINTWISCHA
19 (+4)6 (-2)18 (+4)3 (-4)6 (-2)5 (-3)

Saving Throws Wis +0

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60ft., passive Perception 8

Languages understands Common and Giant but can't speak

Challenge 2 (450 XP)

Traits

Undead Fortitude

If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Morningstar

Melee Weapon Attack: +6 to hit, reach 5ft., one target.
Hit: 13 (2d8+4) bludgeoning damage.

  • name Ogre Zombie
  • type undead
  • alignment neutral evil
  • ac 8
  • hp 85 (9d10+36)
  • size large
  • abilities
      • name STR
      • value 19
      • name DEX
      • value 6
      • name CON
      • value 18
      • name INT
      • value 3
      • name WIS
      • value 6
      • name CHA
      • value 5
  • speed 30ft
  • cr 2