Goat

Medium beast, unaligned
Armor Class 10
Hit Points 4 (1d8)
Speed 40ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 11 (+0) | 2 (-4) | 10 (+0) | 5 (-3) |
Senses passive Perception 10
Languages -
Challenge 0 (10 XP)
Traits
Charge
If the goat moves at least 20ft straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
Sure-Footed
The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
Ram
Melee Weapon Attack: +3 to hit, reach 5ft., one target.
Hit: 3 (1d4+1) bludgeoning damage.
- name Goat
- type beast
- ac 10
- hp 4 (1d8)
- size medium
- alignment unaligned
- abilities
- name STR
- value 12
- name DEX
- value 10
- name CON
- value 11
- name INT
- value 2
- name WIS
- value 10
- name CHA
- value 5
- speed 40ft
- cr 0