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Goblin

Goblin

Small humanoid (goblinoid), neutral evil

Armor Class 15 (leather armor, shield)

Hit Points 7 (2d6)

Speed 30ft.

STRDEXCONINTWISCHA
8 (-1)14 (+2)10 (+0)10 (+0)8 (-1)8 (-1)

Skills Stealth +6

Senses darkvision 60ft., passive Perception 9

Languages Common, Goblin

Challenge 1/4 (50 XP)

Traits

Nimble Escape

The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar

Melee Weapon Attack: +4 to hit, reach 5ft., one target.
Hit: 5 (1d6+2) slashing damage.

Shortbow

Ranged Weapon Attack: +4 to hit, range 80/320ft., one target.
Hit: 5 (1d6+2) piercing damage.

  • name Goblin
  • type humanoid
  • alignment neutral evil
  • ac 15
  • hp 7 (2d6)
  • size small
  • abilities
      • name STR
      • value 8
      • name DEX
      • value 14
      • name CON
      • value 10
      • name INT
      • value 10
      • name WIS
      • value 8
      • name CHA
      • value 8
  • speed 30ft
  • cr 0.25
  • skills
      • name Stealth
      • value 6