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Giant Scorpion

Giant Scorpion

Large beast, unaligned

Armor Class 15 (natural armor)

Hit Points 52 (7d10+14)

Speed 40ft.

STRDEXCONINTWISCHA
15 (+2)13 (+1)15 (+2)1 (-5)9 (-1)3 (-4)

Senses blindsight 60ft., passive Perception 9

Languages -

Challenge 3 (700 XP)

Actions

Multiattack

The scorpion makes three attacks: two with its claws and one with its sting.

Claw

Melee Weapon Attack: +4 to hit, reach 5ft., one target.
Hit: 6 (1d8+2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.

Sting

Melee Weapon Attack: +4 to hit, reach 5ft., one creature.
Hit: 7 (1d10+2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.

  • name Giant Scorpion
  • type beast
  • ac 15
  • hp 52 (7d10+14)
  • size large
  • alignment unaligned
  • abilities
      • name STR
      • value 15
      • name DEX
      • value 13
      • name CON
      • value 15
      • name INT
      • value 1
      • name WIS
      • value 9
      • name CHA
      • value 3
  • speed 40ft
  • cr 3