Balor

Huge fiend (demon), chaotic evil
Armor Class 19 (natural armor)
Hit Points 262 (21d12+126)
Speed 40ft., fly 80ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 26 (+8) | 15 (+2) | 22 (+6) | 20 (+5) | 16 (+3) | 22 (+6) |
Saving Throws Str +14, Con +12, Wis +9, Cha +12
Damage Resistances
- cold, lightning
- bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities fire, poison
Condition Immunities poisoned
Senses truesight 120ft., passive Perception 13
Languages Abyssal, telepathy 120ft.
Challenge 19 (22,000 XP)
Traits
Death Throes
When the balor dies, it explodes, and each creature within 30ft of it must make a DC 20 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren't being worn or carried, and it destroys the balor's weapons.
Fire Aura
At the start of each of the balor's turns, each creature within 5ft of it takes 10 (3d6) fire damage, and flammable objects in the aura that aren't being worn or carried ignite. A creature that touches the balor or hits it with a melee attack while within 5ft of it takes 10 (3d6) fire damage.
Magic Resistance
The balor has advantage on saving throws against spells and other magical effects.
Magic Weapons
The balor's weapon attacks are magical.
Actions
Multiattack
The balor makes two attacks: one with its longsword and one with its whip.
Longsword
Melee Weapon Attack: +14 to hit, reach 10ft., one target.
Hit: 21 (3d8+8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice.
Whip
Melee Weapon Attack: +14 to hit, reach 30ft., one target.
Hit: 15 (2d6+8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25ft toward the balor.
Teleport
The balor magically teleports, along with any equipment it is wearing or carrying, up to 120ft to an unoccupied space it can see.
- name Balor
- type fiend
- kind demon
- ac 19
- hp 262 (21d12+126)
- size huge
- alignment chaotic evil
- abilities
- name STR
- value 26
- name DEX
- value 15
- name CON
- value 22
- name INT
- value 20
- name WIS
- value 16
- name CHA
- value 22
- speed 40ft, fly 80ft
- cr 19