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Sleet Storm

Level 3 Conjuration spell, concentration
Range150ft
Duration

max 1min

Cast timeaction

Until the spell ends, freezing rain and sleet fall in a 20ft tall cylinder with a 40ft radius centered on a point you choose within range.

The area is heavily obscured, and exposed flames in the area are doused.

The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, it falls prone.

If a creature starts its turn in the spell's area and is concentrating on a spell, the creature must make a successful Constitution saving throw against your spell save DC or lose concentration.

  • name Sleet Storm
  • classes
    • Druid
    • Sorcerer
    • Wizard
  • type spell
  • level 3
  • concentration true
  • school Conjuration
  • casting_time action
  • range 150
  • components V, S, M
  • material A pinch of dust and a few drops of water
  • duration max 1min
  • effect debuff