Skip to the main content

Short-Term Madness

A character afflicted with short-term madness is subjected to an effect from the table below for 1d10.

d100Effect
01–20The character retreats into their mind and becomes paralyzed. The effect ends if the character takes any damage.
21–30The character becomes incapacitated and spends the duration screaming, laughing, or weeping.
31–40The character becomes frightened and must use their action and movement each round to flee from the source of fear.
41–50The character begins babbling and is incapable of normal speech or spellcasting.
51–60The character must use their action each round to attack the nearest creature.
61–70The character experiences vivid hallucinations and has disadvantage on ability checks.
71–75The character does whatever anyone tells him or her to do that isn't obviously self-destructive.
76–80The character experiences an overpowering urge to eat something strange such as dirt, slime, or offal.
81–90The character is stunned.
91–100The character falls unconscious.

Cure: calm emotions suppresses the effect. Lesser restoration ends short-term madness.

  • name Short-Term Madness
  • type madness
  • description Lasts 1d10 minutes. Roll d100 to determine the effect.