Skip to the main content

Wolf

Wolf

Medium beast, unaligned

Armor Class 13 (natural armor)

Hit Points 11 (2d8+2)

Speed 40ft.

STRDEXCONINTWISCHA
12 (+1)15 (+2)12 (+1)3 (-4)12 (+1)6 (-2)

Skills Perception +3, Stealth +4

Senses passive Perception 13

Languages -

Challenge 1/4 (50 XP)

Traits

Keen Hearing and Smell

The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics

The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5ft of the creature and the ally isn't incapacitated.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5ft., one target.
Hit: 7 (2d4+2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

  • name Wolf
  • type beast
  • ac 13
  • hp 11 (2d8+2)
  • size medium
  • alignment unaligned
  • abilities
      • name STR
      • value 12
      • name DEX
      • value 15
      • name CON
      • value 12
      • name INT
      • value 3
      • name WIS
      • value 12
      • name CHA
      • value 6
  • speed 40ft
  • cr 0.25
  • skills
      • name Perception
      • value 3
      • name Stealth
      • value 4