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Wereboar

Wereboar

Medium humanoid (human, shapechanger), neutral evil

Armor Class 10 in humanoid form, 11 (natural armor) in boar or hybrid form

Hit Points 78 (12d8+24)

Speed 30ft. (40ft. in boar form)

STRDEXCONINTWISCHA
17 (+3)10 (+0)15 (+2)10 (+0)11 (+0)8 (-1)

Skills Perception +2

Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons

Senses passive Perception 12

Languages Common (can't speak in boar form)

Challenge 4 (1,100 XP)

Traits

Shapechanger

The wereboar can use its action to polymorph into a boar-humanoid hybrid or into a boar, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Charge (Boar or Hybrid Form Only)

If the wereboar moves at least 15ft straight toward a target and then hits it with its tusks on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Relentless (Recharges after a Short or long rest)

If the wereboar takes 14 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Actions

Multiattack (Humanoid or Hybrid Form Only)

The wereboar makes two attacks, only one of which can be with its tusks.

Maul (Humanoid or Hybrid Form Only)

Melee Weapon Attack: +5 to hit, reach 5ft., one target.
Hit: 10 (2d6+3) bludgeoning damage.

Tusks (Boar or Hybrid Form Only)

Melee Weapon Attack: +5 to hit, reach 5ft., one target.
Hit: 10 (2d6+3) slashing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with wereboar lycanthropy.

  • name Wereboar
  • type humanoid
  • kind lycanthrope
  • alignment neutral evil
  • ac 10
  • hp 78 (12d8+24)
  • size medium
  • abilities
      • name STR
      • value 17
      • name DEX
      • value 10
      • name CON
      • value 15
      • name INT
      • value 10
      • name WIS
      • value 11
      • name CHA
      • value 8
  • speed 30ft (40ft in boar form)
  • cr 4
  • skills
      • name Perception
      • value 2