Shambling Mound

Large plant, unaligned
Armor Class 15 (natural armor)
Hit Points 136 (16d10+48)
Speed 20ft., swim 20ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 8 (-1) | 16 (+3) | 5 (-3) | 10 (+0) | 5 (-3) |
Skills Stealth +2
Damage Resistances cold, fire
Damage Immunities lightning
Condition Immunities blinded, deafened, exhaustion
Senses blindsight 60ft. (blind beyond this radius), passive Perception 10
Languages -
Challenge 5 (1,800 XP)
Traits
Lightning Absorption
Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt.
Actions
Multiattack
The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it.
Slam
Melee Weapon Attack: +7 to hit, reach 5ft., one target.
Hit: 13 (2d8+4) bludgeoning damage.
Engulf
The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8+4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.
- name Shambling Mound
- type plant
- ac 15
- hp 136 (16d10+48)
- size large
- alignment unaligned
- abilities
- name STR
- value 18
- name DEX
- value 8
- name CON
- value 16
- name INT
- value 5
- name WIS
- value 10
- name CHA
- value 5
- speed 20ft, swim 20ft
- cr 5
- skills
- name Stealth
- value 2