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Shambling Mound

Shambling Mound

Large plant, unaligned

Armor Class 15 (natural armor)

Hit Points 136 (16d10+48)

Speed 20ft., swim 20ft.

STRDEXCONINTWISCHA
18 (+4)8 (-1)16 (+3)5 (-3)10 (+0)5 (-3)

Skills Stealth +2

Damage Resistances cold, fire

Damage Immunities lightning

Condition Immunities blinded, deafened, exhaustion

Senses blindsight 60ft. (blind beyond this radius), passive Perception 10

Languages -

Challenge 5 (1,800 XP)

Traits

Lightning Absorption

Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt.

Actions

Multiattack

The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it.

Slam

Melee Weapon Attack: +7 to hit, reach 5ft., one target.
Hit: 13 (2d8+4) bludgeoning damage.

Engulf

The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8+4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.

  • name Shambling Mound
  • type plant
  • ac 15
  • hp 136 (16d10+48)
  • size large
  • alignment unaligned
  • abilities
      • name STR
      • value 18
      • name DEX
      • value 8
      • name CON
      • value 16
      • name INT
      • value 5
      • name WIS
      • value 10
      • name CHA
      • value 5
  • speed 20ft, swim 20ft
  • cr 5
  • skills
      • name Stealth
      • value 2