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Shadow

Shadow

Medium undead, chaotic evil

Armor Class 12

Hit Points 16 (3d8+3)

Speed 40ft.

STRDEXCONINTWISCHA
6 (-2)14 (+2)13 (+1)6 (-2)10 (+0)8 (-1)

Skills Stealth +4 (+6 in dim light or darkness)

Damage Vulnerabilities radiant

Damage Resistances

Damage Immunities necrotic, poison

Condition Immunities exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained

Senses darkvision 60ft., passive Perception 10

Languages -

Challenge 1/2 (100 XP)

Traits

Amorphous

The shadow can move through a space as narrow as 1in wide without squeezing.

Shadow Stealth

While in dim light or darkness, the shadow can take the Hide action as a bonus action.

Sunlight Weakness

While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.

Actions

Strength Drain

Melee Weapon Attack: +4 to hit, reach 5ft., one creature.
Hit: 9 (2d6+2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.

If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.

  • name Shadow
  • type undead
  • ac 12
  • hp 16 (3d8+3)
  • size medium
  • alignment chaotic evil
  • abilities
      • name STR
      • value 6
      • name DEX
      • value 14
      • name CON
      • value 13
      • name INT
      • value 6
      • name WIS
      • value 10
      • name CHA
      • value 8
  • speed 40ft
  • cr 0.5