Sahuagin

Medium humanoid (sahuagin), lawful evil
Armor Class 12 (natural armor)
Hit Points 22 (4d8+4)
Speed 30ft., swim 40ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Skills Perception +5
Senses darkvision 120ft., passive Perception 15
Languages Sahuagin
Challenge 1/2 (100 XP)
Traits
Blood Frenzy
The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Limited Amphibiousness
The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
Shark Telepathy
The sahuagin can magically command any shark within 120ft of it, using a limited telepathy.
Actions
Multiattack
The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.
Bite
Melee Weapon Attack: +3 to hit, reach 5ft., one target.
Hit: 3 (1d4+1) piercing damage.
Claws
Melee Weapon Attack: +3 to hit, reach 5ft., one target.
Hit: 3 (1d4+1) slashing damage.
Spear
Melee or Ranged Weapon Attack: +3 to hit, reach 5ft. or range 20/60ft., one target.
Hit: 4 (1d6+1) piercing damage, or 5 (1d8+1) piercing damage if used with two hands to make a melee attack.
- name Sahuagin
- type humanoid
- ac 12
- hp 22 (4d8+4)
- size medium
- alignment lawful evil
- abilities
- name STR
- value 13
- name DEX
- value 11
- name CON
- value 12
- name INT
- value 12
- name WIS
- value 13
- name CHA
- value 9
- speed 30ft, swim 40ft
- cr 0.5
- skills
- name Perception
- value 5