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Orc

Orc

Medium humanoid (orc), chaotic evil

Armor Class 13 (hide armor)

Hit Points 15 (2d8+6)

Speed 30ft.

STRDEXCONINTWISCHA
16 (+3)12 (+1)16 (+3)7 (-2)11 (+0)10 (+0)

Skills Intimidation +2

Senses darkvision 60ft., passive Perception 10

Languages Common, Orc

Challenge 1/2 (100 XP)

Traits

Aggressive

As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Greataxe

Melee Weapon Attack: +5 to hit, reach 5ft., one target.
Hit: 9 (1d12+3) slashing damage.

Javelin

Melee or Ranged Weapon Attack: +5 to hit, reach 5ft. or range 30/120ft., one target.
Hit: 6 (1d6+3) piercing damage.

  • name Orc
  • type humanoid
  • ac 13
  • hp 15 (2d8+6)
  • size medium
  • alignment chaotic evil
  • abilities
      • name STR
      • value 16
      • name DEX
      • value 12
      • name CON
      • value 16
      • name INT
      • value 7
      • name WIS
      • value 11
      • name CHA
      • value 10
  • speed 30ft
  • cr 0.5
  • skills
      • name Intimidation
      • value 2