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Noble

Noble

Medium humanoid (any race), any alignment

Armor Class 15 (breastplate)

Hit Points 9 (2d8)

Speed 30ft.

STRDEXCONINTWISCHA
11 (+0)12 (+1)11 (+0)12 (+1)14 (+2)16 (+3)

Skills Deception +5, Insight +4, Persuasion +5

Senses passive Perception 12

Languages any two languages

Challenge 1/8 (25 XP)

Actions

Rapier

Melee Weapon Attack: +3 to hit, reach 5ft., one target.
Hit: 5 (1d8 + 1) piercing damage.

Reactions

Parry

The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.

Nobles wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals. A noble often travels in the company of guards, as well as servants who are commoners.

The noble's statistics can also be used to represent courtiers who aren't of noble birth.

  • name Noble
  • type humanoid
  • ac 15
  • hp 9 (2d8)
  • size medium
  • alignment any alignment
  • abilities
      • name STR
      • value 11
      • name DEX
      • value 12
      • name CON
      • value 11
      • name INT
      • value 12
      • name WIS
      • value 14
      • name CHA
      • value 16
  • speed 30ft
  • cr 0.125
  • skills
      • name Deception
      • value 5
      • name Insight
      • value 4
      • name Persuasion
      • value 5