Skip to the main content

Manticore

Manticore

Large monstrosity, lawful evil

Armor Class 14 (natural armor)

Hit Points 68 (8d10+24)

Speed 30ft., fly 50ft.

STRDEXCONINTWISCHA
17 (+3)16 (+3)17 (+3)7 (-2)12 (+1)8 (-1)

Senses darkvision 60ft., passive Perception 11

Languages Common

Challenge 3 (700 XP)

Traits

Tail Spike Regrowth

The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

Multiattack

The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite

Melee Weapon Attack: +5 to hit, reach 5ft., one target.
Hit: 7 (1d8+3) piercing damage.

Claw

Melee Weapon Attack: +5 to hit, reach 5ft., one target.
Hit: 6 (1d6+3) slashing damage.

Tail Spike

Ranged Weapon Attack: +5 to hit, range 100/200ft., one target.
Hit: 7 (1d8+3) piercing damage.

  • name Manticore
  • type monstrosity
  • ac 14
  • hp 68 (8d10+24)
  • size large
  • alignment lawful evil
  • abilities
      • name STR
      • value 17
      • name DEX
      • value 16
      • name CON
      • value 17
      • name INT
      • value 7
      • name WIS
      • value 12
      • name CHA
      • value 8
  • speed 30ft, fly 50ft
  • cr 3