Manticore

Large monstrosity, lawful evil
Armor Class 14 (natural armor)
Hit Points 68 (8d10+24)
Speed 30ft., fly 50ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 17 (+3) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses darkvision 60ft., passive Perception 11
Languages Common
Challenge 3 (700 XP)
Traits
Tail Spike Regrowth
The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.
Actions
Multiattack
The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
Bite
Melee Weapon Attack: +5 to hit, reach 5ft., one target.
Hit: 7 (1d8+3) piercing damage.
Claw
Melee Weapon Attack: +5 to hit, reach 5ft., one target.
Hit: 6 (1d6+3) slashing damage.
Tail Spike
Ranged Weapon Attack: +5 to hit, range 100/200ft., one target.
Hit: 7 (1d8+3) piercing damage.
- name Manticore
- type monstrosity
- ac 14
- hp 68 (8d10+24)
- size large
- alignment lawful evil
- abilities
- name STR
- value 17
- name DEX
- value 16
- name CON
- value 17
- name INT
- value 7
- name WIS
- value 12
- name CHA
- value 8
- speed 30ft, fly 50ft
- cr 3