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Jackal

Jackal

Small beast, unaligned

Armor Class 12

Hit Points 3 (1d6)

Speed 40ft.

STRDEXCONINTWISCHA
8 (-1)15 (+2)11 (+0)3 (-4)12 (+1)6 (-2)

Skills Perception +3

Senses passive Perception 13

Languages -

Challenge 0 (10 XP)

Traits

Keen Hearing and Smell

The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics

The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5ft of the creature and the ally isn't incapacitated.

Actions

Bite

Melee Weapon Attack: +1 to hit, reach 5ft., one target.
Hit: 1 (1d4-1) piercing damage.

  • name Jackal
  • type beast
  • ac 12
  • hp 3 (1d6)
  • size small
  • alignment unaligned
  • abilities
      • name STR
      • value 8
      • name DEX
      • value 15
      • name CON
      • value 11
      • name INT
      • value 3
      • name WIS
      • value 12
      • name CHA
      • value 6
  • speed 40ft
  • cr 0
  • skills
      • name Perception
      • value 3