Homunculus

Tiny construct, neutral
Armor Class 13 (natural armor)
Hit Points 5 (2d4)
Speed 20ft., fly 40ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 7 (-2) |
Damage Immunities poison
Condition Immunities charmed, poisoned
Senses darkvision 60ft., passive Perception 10
Languages understands the languages of its creator but can't speak
Challenge 0 (10 XP)
Traits
Telepathic Bond
While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5ft., one creature.
Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.
- name Homunculus
- type construct
- ac 13
- hp 5 (2d4)
- size tiny
- alignment neutral
- abilities
- name STR
- value 4
- name DEX
- value 15
- name CON
- value 11
- name INT
- value 10
- name WIS
- value 10
- name CHA
- value 7
- speed 20ft, fly 40ft
- cr 0