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Hobgoblin

Hobgoblin

Medium humanoid (goblinoid), lawful evil

Armor Class 18 (chain mail, shield)

Hit Points 11 (2d8+2)

Speed 30ft.

STRDEXCONINTWISCHA
13 (+1)12 (+1)12 (+1)10 (+0)10 (+0)9 (-1)

Senses darkvision 60ft., passive Perception 10

Languages Common, Goblin

Challenge 1/2 (100 XP)

Traits

Martial advantage

Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5ft of an ally of the hobgoblin that isn't incapacitated.

Actions

Longsword

Melee Weapon Attack: +3 to hit, reach 5ft., one target.
Hit: 5 (1d8+1) slashing damage, or 6 (1d10+1) slashing damage if used with two hands.

Longbow

Ranged Weapon Attack: +3 to hit, range 150/600ft., one target.
Hit: 5 (1d8+1) piercing damage.

  • name Hobgoblin
  • type humanoid
  • ac 18
  • hp 11 (2d8+2)
  • size medium
  • alignment lawful evil
  • abilities
      • name STR
      • value 13
      • name DEX
      • value 12
      • name CON
      • value 12
      • name INT
      • value 10
      • name WIS
      • value 10
      • name CHA
      • value 9
  • speed 30ft
  • cr 0.5