Hobgoblin

Medium humanoid (goblinoid), lawful evil
Armor Class 18 (chain mail, shield)
Hit Points 11 (2d8+2)
Speed 30ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses darkvision 60ft., passive Perception 10
Languages Common, Goblin
Challenge 1/2 (100 XP)
Traits
Martial advantage
Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5ft of an ally of the hobgoblin that isn't incapacitated.
Actions
Longsword
Melee Weapon Attack: +3 to hit, reach 5ft., one target.
Hit: 5 (1d8+1) slashing damage, or 6 (1d10+1) slashing damage if used with two hands.
Longbow
Ranged Weapon Attack: +3 to hit, range 150/600ft., one target.
Hit: 5 (1d8+1) piercing damage.
- name Hobgoblin
- type humanoid
- ac 18
- hp 11 (2d8+2)
- size medium
- alignment lawful evil
- abilities
- name STR
- value 13
- name DEX
- value 12
- name CON
- value 12
- name INT
- value 10
- name WIS
- value 10
- name CHA
- value 9
- speed 30ft
- cr 0.5