Giant Wasp

Medium beast, unaligned
Armor Class 12
Hit Points 13 (3d8)
Speed 10ft., fly 50ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 10 (+0) | 1 (-5) | 10 (+0) | 3 (-4) |
Senses passive Perception 10
Languages -
Challenge 1/2 (100 XP)
Actions
Sting
Melee Weapon Attack: +4 to hit, reach 5ft., one creature.
Hit: 5 (1d6+2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
- name Giant Wasp
- type beast
- ac 12
- hp 13 (3d8)
- size medium
- alignment unaligned
- abilities
- name STR
- value 10
- name DEX
- value 14
- name CON
- value 10
- name INT
- value 1
- name WIS
- value 10
- name CHA
- value 3
- speed 10ft, fly 50ft
- cr 0.5