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Giant Toad

Giant Toad

Large beast, unaligned

Armor Class 11

Hit Points 39 (6d10+6)

Speed 20ft., swim 40ft.

STRDEXCONINTWISCHA
15 (+2)13 (+1)13 (+1)2 (-4)10 (+0)3 (-4)

Senses darkvision 30ft., passive Perception 10

Languages -

Challenge 1 (200 XP)

Traits

Amphibious

The toad can breathe air and water.

Standing Leap

The toad's long jump is up to 20ft and its high jump is up to 10ft, with or without a running start.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5ft., one target.
Hit: 7 (1d10+2) piercing damage plus 5 (1d10) poison damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the toad can't bite another target.

Swallow

The toad makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the toad, and it takes 10 (3d6) acid damage at the start of each of the toad's turns. The toad can have only one target swallowed at a time.

If the toad dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5ft of movement, exiting prone.

  • name Giant Toad
  • type beast
  • ac 11
  • hp 39 (6d10+6)
  • size large
  • alignment unaligned
  • abilities
      • name STR
      • value 15
      • name DEX
      • value 13
      • name CON
      • value 13
      • name INT
      • value 2
      • name WIS
      • value 10
      • name CHA
      • value 3
  • speed 20ft, swim 40ft
  • cr 1