Earth Elemental

Large elemental, neutral
Armor Class 17 (natural armor)
Hit Points 126 (12d10+60)
Speed 30ft., burrow 30ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 8 (-1) | 20 (+5) | 5 (-3) | 10 (+0) | 5 (-3) |
Damage Vulnerabilities thunder
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities exhaustion, paralyzed, petrified, poisoned, unconscious
Senses darkvision 60ft., tremorsense 60ft., passive Perception 10
Languages Terran
Challenge 5 (1,800 XP)
Traits
Earth Glide
The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
Siege Monster
The elemental deals double damage to objects and structures.
Actions
Multiattack
The elemental makes two slam attacks.
Slam
Melee Weapon Attack: +8 to hit, reach 10ft., one target.
Hit: 14 (2d8+5) bludgeoning damage.
- name Earth Elemental
- type elemental
- ac 17
- hp 126 (12d10+60)
- size large
- alignment neutral
- abilities
- name STR
- value 20
- name DEX
- value 8
- name CON
- value 20
- name INT
- value 5
- name WIS
- value 10
- name CHA
- value 5
- speed 30ft, burrow 30ft
- cr 5