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Dragon Turtle

Dragon Turtle

Gargantuan dragon, neutral

Armor Class 20 (natural armor)

Hit Points 341 (22d20+110)

Speed 20ft., swim 40ft.

STRDEXCONINTWISCHA
25 (+7)10 (+0)20 (+5)10 (+0)12 (+1)12 (+1)

Saving Throws Dex +6, Con +11, Wis +7

Damage Resistances fire

Senses darkvision 120ft., passive Perception 11

Languages Aquan, Draconic

Challenge 17 (18,000 XP)

Traits

Amphibious

The dragon turtle can breathe air and water.

Actions

Multiattack

The dragon turtle makes three attacks:

Bite

Melee Weapon Attack: +13 to hit, reach 15ft., one target.
Hit: 26 (3d12+7) piercing damage.

Claw

Melee Weapon Attack: +13 to hit, reach 10ft., one target.
Hit: 16 (2d8+7) slashing damage.

Tail

Melee Weapon Attack: +13 to hit, reach 15ft., one target.
Hit: 26 (3d12+7) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10ft away from the dragon turtle and knocked prone.

Steam Breath (Recharge 5-6)

The dragon turtle exhales scalding steam in a 60ft cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 52 (15d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.

  • name Dragon Turtle
  • type dragon
  • ac 20
  • hp 341 (22d20+110)
  • size gargantuan
  • alignment neutral
  • abilities
      • name STR
      • value 25
      • name DEX
      • value 10
      • name CON
      • value 20
      • name INT
      • value 10
      • name WIS
      • value 12
      • name CHA
      • value 12
  • speed 20ft, swim 40ft
  • cr 17