Skip to the main content

Darkmantle

Darkmantle

Small monstrosity, unaligned

Armor Class 11

Hit Points 22 (5d6+5)

Speed 10ft., fly 30ft.

STRDEXCONINTWISCHA
16 (+3)12 (+1)13 (+1)2 (-4)10 (+0)5 (-3)

Skills Stealth +3

Senses blindsight 60ft., passive Perception 10

Languages -

Challenge 1/2 (100 XP)

Traits

Echolocation

The darkmantle can't use its blindsight while deafened.

False Appearance

While the darkmantle remains motionless, it is indistinguishable from a cave formation such as a stalactite or stalagmite.

Actions

Crush

Melee Weapon Attack: +5 to hit, reach 5ft., one creature.
Hit: 6 (1d6+3) bludgeoning damage, and the darkmantle attaches to the target.

If the target is Medium or smaller and the darkmantle has advantage on the attack roll, it attaches by engulfing the target's head, and the target is also blinded and unable to breathe while the darkmantle is attached in this way.

While attached to the target, the darkmantle can attack no other creature except the target but has advantage on its attack rolls. The darkmantle's speed also becomes 0, it can't benefit from any bonus to its speed, and it moves with the target.

A creature can detach the darkmantle by making a successful DC 13 Strength check as an action. On its turn, the darkmantle can detach itself from the target by using 5ft of movement.

Darkness Aura (1/Day)

A 15ft radius of magical darkness extends out from the darkmantle, moves with it, and spreads around corners. The darkness lasts as long as the darkmantle maintains concentration, up to 10 minutes (as if concentrating on a spell). Darkvision can't penetrate this darkness, and no natural light can illuminate it. If any of the darkness overlaps with an area of light created by a spell of 2nd level or lower, the spell creating the light is dispelled.

  • name Darkmantle
  • type monstrosity
  • ac 11
  • hp 22 (5d6+5)
  • size small
  • alignment unaligned
  • abilities
      • name STR
      • value 16
      • name DEX
      • value 12
      • name CON
      • value 13
      • name INT
      • value 2
      • name WIS
      • value 10
      • name CHA
      • value 5
  • speed 10ft, fly 30ft
  • cr 0.5
  • skills
      • name Stealth
      • value 3