Centaur

Large monstrosity, neutral good
Armor Class 12
Hit Points 45 (6d10+12)
Speed 50ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Skills Athletics +6, Perception +3, Survival +3
Senses passive Perception 13
Languages Elvish, Sylvan
Challenge 2 (450 XP)
Traits
Charge
If the centaur moves at least 30ft straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.
Actions
Multiattack
The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.
Pike
Melee Weapon Attack: +6 to hit, reach 10ft., one target.
Hit: 9 (1d10+4) piercing damage.
Hooves
Melee Weapon Attack: +6 to hit, reach 5ft., one target.
Hit: 11 (2d6+4) bludgeoning damage.
Longbow
Ranged Weapon Attack: +4 to hit, range 150/600ft., one target.
Hit: 6 (1d8+2) piercing damage.
- name Centaur
- type monstrosity
- alignment neutral good
- ac 12
- hp 45 (6d10+12)
- size large
- abilities
- name STR
- value 18
- name DEX
- value 14
- name CON
- value 14
- name INT
- value 9
- name WIS
- value 13
- name CHA
- value 11
- speed 50ft
- cr 2
- skills
- name Athletics
- value 6
- name Perception
- value 3
- name Survival
- value 3