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Centaur

Centaur

Large monstrosity, neutral good

Armor Class 12

Hit Points 45 (6d10+12)

Speed 50ft.

STRDEXCONINTWISCHA
18 (+4)14 (+2)14 (+2)9 (-1)13 (+1)11 (+0)

Skills Athletics +6, Perception +3, Survival +3

Senses passive Perception 13

Languages Elvish, Sylvan

Challenge 2 (450 XP)

Traits

Charge

If the centaur moves at least 30ft straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

Actions

Multiattack

The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.

Pike

Melee Weapon Attack: +6 to hit, reach 10ft., one target.
Hit: 9 (1d10+4) piercing damage.

Hooves

Melee Weapon Attack: +6 to hit, reach 5ft., one target.
Hit: 11 (2d6+4) bludgeoning damage.

Longbow

Ranged Weapon Attack: +4 to hit, range 150/600ft., one target.
Hit: 6 (1d8+2) piercing damage.

  • name Centaur
  • type monstrosity
  • alignment neutral good
  • ac 12
  • hp 45 (6d10+12)
  • size large
  • abilities
      • name STR
      • value 18
      • name DEX
      • value 14
      • name CON
      • value 14
      • name INT
      • value 9
      • name WIS
      • value 13
      • name CHA
      • value 11
  • speed 50ft
  • cr 2
  • skills
      • name Athletics
      • value 6
      • name Perception
      • value 3
      • name Survival
      • value 3