Wall of Thorns
max 10min
You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns.
The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60ft long, 10ft high, and 5ft thick or a circle that has a 20ft diameter and is up to 20ft high and 5ft thick. The wall blocks line of sight.
When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save.
A creature can move through the wall, albeit slowly and painfully. For every 1ft a creature moves through the wall, it must spend 4ft of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a Dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one.
At Higher Levels
When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th.
- name Wall of Thorns
- classes
- Druid
- type spell
- level 6
- concentration true
- school Conjuration
- casting_time action
- range 120
- components V, S, M
- material A handful of thorns
- duration max 10min
- effect damage