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Sunbeam

Level 6 Evocation spell, concentration
RangeSelf
Duration

max 1min

Cast timeaction

A beam of brilliant light flashes out from your hand in a 5ft wide, 60ft long line.

Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell.

Undead and oozes have disadvantage on this saving throw.

You can create a new line of radiance as your action on any turn until the spell ends.

For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30ft radius and dim light for an additional 30ft. This light is sunlight.

  • name Sunbeam
  • classes
    • Druid
    • Sorcerer
    • Wizard
  • type spell
  • level 6
  • concentration true
  • school Evocation
  • casting_time action
  • range -1
  • range_area 60
  • range_type line
  • components V, S, M
  • material A magnifying glass
  • duration max 1min
  • effect damage