Sunbeam
Level 6 Evocation spell, concentration
Range
SelfDuration
max 1min
Cast timeaction
A beam of brilliant light flashes out from your hand in a 5ft wide, 60ft long line.
Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell.
Undead and oozes have disadvantage on this saving throw.
You can create a new line of radiance as your action on any turn until the spell ends.
For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30ft radius and dim light for an additional 30ft. This light is sunlight.
- name Sunbeam
- classes
- Druid
- Sorcerer
- Wizard
- type spell
- level 6
- concentration true
- school Evocation
- casting_time action
- range -1
- range_area 60
- range_type line
- components V, S, M
- material A magnifying glass
- duration max 1min
- effect damage