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Heat Metal

Level 2 Transmutation spell, concentration
Range60ft
Duration

max 1min

Cast timeaction

Choose a manufactured metal object, such as a metal weapon or a suit of heavy or medium metal armor, that you can see within range. You cause the object to glow red-hot.

Any creature in physical contact with the object takes 2d8 fire damage when you cast the spell. Until the spell ends, you can use a bonus action on each of your subsequent turns to cause this damage again.

If a creature is holding or wearing the object and takes the damage from it, the creature must succeed on a Constitution saving throw or drop the object if it can. If it doesn't drop the object, it has disadvantage on attack rolls and ability checks until the start of your next turn.

At Higher Levels

When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.

  • name Heat Metal
  • classes
    • Bard
    • Druid
  • type spell
  • level 2
  • concentration true
  • school Transmutation
  • casting_time action
  • range 60
  • components V, S, M
  • material A piece of iron and a flame
  • duration max 1min
  • effect damage