Harm
Level 6 Necromancy spell
Range60ft
Duration
instant
Cast timeaction
You unleash a virulent disease on a creature that you can see within range.
The target must make a Constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save.
The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 min by an amount equal to the necrotic damage it took.
Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.
- name Harm
- classes
- Cleric
- type spell
- level 6
- school Necromancy
- casting_time action
- range 60
- components V, S
- duration instant
- effect damage