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Control Weather

Level 8 Transmutation spell, concentration
RangeSelf
Duration

max 8h

Cast time10min

You take control of the weather within 5mi of you for the duration. You must be outdoors to cast this spell. Moving to a place where you don't have a clear path to the sky ends the spell early.

When you cast the spell, you change the current weather conditions, which are determined by the GM based on the climate and season. You can change precipitation, temperature, and wind. It takes 1d4 × 10min for the new conditions to take effect. Once they do so, you can change the conditions again. When the spell ends, the weather gradually returns to normal.

When you change the weather conditions, find a current condition on the following tables and change its stage by one, up or down. When changing the wind, you can change its direction.

Control Weather: Precipitation

StageCondition
1Clear
2Light clouds
3Overcast or ground fog
4Rain, hail, or snow
5Torrential rain, driving hail, or blizzard

Control Weather: Temperature

StageCondition
1Unbearable heat
2Hot
3Warm
4Cool
5Cold
6Arctic cold

Control Weather: Wind

StageCondition
1Calm
2Moderate wind
3Strong wind
4Gale
5Storm
  • name Control Weather
  • classes
    • Cleric
    • Druid
    • Wizard
  • type spell
  • level 8
  • concentration true
  • school Transmutation
  • casting_time 10min
  • range -1
  • range_area 26400
  • range_type radius
  • components V, S, M
  • material Burning incense and bits of earth and wood mixed in water
  • duration max 8h
  • effect control