Skip to the main contentCantrips (0 Level)
- Acid Splash: Sorcerer, Wizard
- Chill Touch: Sorcerer, Warlock, Wizard
- Dancing Lights: Bard, Sorcerer, Wizard
- Druidcraft: Druid
- Eldritch Blast: Warlock
- Fire Bolt: Sorcerer, Wizard
- Guidance: Cleric, Druid
- Light: Bard, Cleric, Sorcerer, Wizard
- Mage Hand: Bard, Sorcerer, Warlock, Wizard
- Mending: Bard, Cleric, Druid, Sorcerer, Wizard
- Message: Bard, Sorcerer, Wizard
- Minor Illusion: Bard, Sorcerer, Warlock, Wizard
- Poison Spray: Druid, Sorcerer, Warlock, Wizard
- Prestidigitation: Bard, Sorcerer, Warlock, Wizard
- Produce Flame: Druid
- Ray of Frost: Sorcerer, Wizard
- Resistance: Cleric, Druid
- Sacred Flame: Cleric
- Shillelagh: Druid
- Shocking Grasp: Sorcerer, Wizard
- Spare the Dying: Cleric
- Thaumaturgy: Cleric
- True Strike: Bard, Sorcerer, Warlock, Wizard
- Vicious Mockery: Bard
1st Level
- Alarm: Ranger, Wizard
- Animal Friendship: Bard, Druid, Ranger
- Bane: Bard, Cleric
- Bless: Cleric, Paladin
- Burning Hands: Sorcerer, Wizard
- Charm Person: Bard, Druid, Sorcerer, Warlock, Wizard
- Color Spray: Sorcerer, Wizard
- Command: Cleric, Paladin
- Comprehend Languages: Bard, Sorcerer, Warlock, Wizard
- Create or Destroy Water: Cleric, Druid
- Cure Wounds: Bard, Cleric, Druid, Paladin, Ranger
- Detect Evil and Good: Cleric, Paladin
- Detect Magic: Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Wizard
- Detect Poison and Disease: Cleric, Druid, Paladin, Ranger
- Disguise Self: Bard, Sorcerer, Wizard
- Divine Favor: Paladin
- Entangle: Druid
- Expeditious Retreat: Sorcerer, Warlock, Wizard
- Faerie Fire: Bard, Druid
- False Life: Sorcerer, Wizard
- Feather Fall: Bard, Sorcerer, Wizard
- Find Familiar: Wizard
- Floating Disk: Wizard
- Fog Cloud: Druid, Ranger, Sorcerer, Wizard
- Goodberry: Druid, Ranger
- Grease: Wizard
- Guiding Bolt: Cleric
- Healing Word: Bard, Cleric, Druid
- Hellish Rebuke: Warlock
- Heroism: Bard, Paladin
- Hideous Laughter: Bard, Wizard
- Hunter's Mark: Ranger
- Identify: Bard, Wizard
- Illusory Script: Bard, Warlock, Wizard
- Inflict Wounds: Cleric
- Jump: Druid, Ranger, Sorcerer, Wizard
- Longstrider: Bard, Druid, Ranger, Wizard
- Mage Armor: Sorcerer, Wizard
- Magic Missile: Sorcerer, Wizard
- Protection from Evil and Good: Cleric, Paladin, Warlock, Wizard
- Purify Food and Drink: Cleric, Druid, Paladin
- Sanctuary: Cleric
- Shield: Sorcerer, Wizard
- Shield of Faith: Cleric, Paladin
- Silent Image: Bard, Sorcerer, Wizard
- Sleep: Bard, Sorcerer, Wizard
- Speak with Animals: Bard, Druid, Ranger
- Thunderwave: Bard, Druid, Sorcerer, Wizard
- Unseen Servant: Bard, Warlock, Wizard
2nd Level
- Acid Arrow: Wizard
- Aid: Cleric, Paladin
- Alter Self: Sorcerer, Wizard
- Animal Messenger: Bard, Druid, Ranger
- Arcane Lock: Wizard
- Arcanist's Magic Aura: Wizard
- Augury: Cleric
- Barkskin: Druid, Ranger
- Blindness/Deafness: Bard, Cleric, Sorcerer, Wizard
- Blur: Sorcerer, Wizard
- Branding Smite: Paladin
- Calm Emotions: Bard, Cleric
- Continual Flame: Cleric, Wizard
- Darkness: Sorcerer, Warlock, Wizard
- Darkvision: Druid, Ranger, Sorcerer, Wizard
- Detect Thoughts: Bard, Sorcerer, Wizard
- Enhance Ability: Bard, Cleric, Druid, Sorcerer
- Enlarge/Reduce: Sorcerer, Wizard
- Enthrall: Bard, Warlock
- Find Steed: Paladin
- Find Traps: Cleric, Druid, Ranger
- Flame Blade: Druid
- Flaming Sphere: Druid, Wizard
- Gentle Repose: Cleric, Wizard
- Gust of Wind: Druid, Sorcerer, Wizard
- Heat Metal: Bard, Druid
- Hold Person: Bard, Cleric, Druid, Sorcerer, Warlock, Wizard
- Invisibility: Bard, Sorcerer, Warlock, Wizard
- Knock: Bard, Sorcerer, Wizard
- Lesser Restoration: Bard, Cleric, Druid, Paladin, Ranger
- Levitate: Sorcerer, Wizard
- Locate Animals or Plants: Bard, Druid, Ranger
- Locate Object: Bard, Cleric, Druid, Paladin, Ranger, Wizard
- Magic Mouth: Bard, Wizard
- Magic Weapon: Paladin, Wizard
- Mirror Image: Sorcerer, Warlock, Wizard
- Misty Step: Sorcerer, Warlock, Wizard
- Moonbeam: Druid
- Pass without Trace: Druid, Ranger
- Prayer of Healing: Cleric
- Protection from Poison: Cleric, Druid, Paladin, Ranger
- Ray of Enfeeblement: Warlock, Wizard
- Rope Trick: Wizard
- Scorching Ray: Sorcerer, Wizard
- See Invisibility: Bard, Sorcerer, Wizard
- Shatter: Bard, Sorcerer, Warlock, Wizard
- Silence: Bard, Cleric, Ranger
- Spider Climb: Sorcerer, Warlock, Wizard
- Spike Growth: Druid, Ranger
- Spiritual Weapon: Cleric
- Suggestion: Bard, Sorcerer, Warlock, Wizard
- Warding Bond: Cleric
- Web: Sorcerer, Wizard
- Zone of Truth: Bard, Cleric, Paladin
3rd Level
- Animate Dead: Cleric, Wizard
- Beacon of Hope: Cleric
- Bestow Curse: Bard, Cleric, Wizard
- Blink: Sorcerer, Wizard
- Call Lightning: Druid
- Clairvoyance: Bard, Cleric, Sorcerer, Wizard
- Conjure Animals: Druid, Ranger
- Counterspell: Sorcerer, Warlock, Wizard
- Create Food and Water: Cleric, Paladin
- Daylight: Cleric, Druid, Paladin, Ranger, Sorcerer
- Dispel Magic: Bard, Cleric, Druid, Paladin, Sorcerer, Warlock, Wizard
- Fear: Bard, Sorcerer, Warlock, Wizard
- Fireball: Sorcerer, Wizard
- Fly: Sorcerer, Warlock, Wizard
- Gaseous Form: Sorcerer, Warlock, Wizard
- Glyph of Warding: Bard, Cleric, Wizard
- Haste: Sorcerer, Wizard
- Hypnotic Pattern: Bard, Sorcerer, Warlock, Wizard
- Lightning Bolt: Sorcerer, Wizard
- Magic Circle: Cleric, Paladin, Warlock, Wizard
- Major Image: Bard, Sorcerer, Warlock, Wizard
- Mass Healing Word: Cleric
- Meld into Stone: Cleric, Druid
- Nondetection: Bard, Ranger, Wizard
- Phantom Steed: Wizard
- Plant Growth: Bard, Druid, Ranger
- Protection from Energy: Cleric, Druid, Ranger, Sorcerer, Wizard
- Remove Curse: Cleric, Paladin, Warlock, Wizard
- Revivify: Cleric, Paladin
- Sending: Bard, Cleric, Wizard
- Sleet Storm: Druid, Sorcerer, Wizard
- Slow: Sorcerer, Wizard
- Speak with Dead: Bard, Cleric
- Speak with Plants: Bard, Druid, Ranger
- Spirit Guardians: Cleric
- Stinking Cloud: Bard, Sorcerer, Wizard
- Tiny Hut: Bard, Wizard
- Tongues: Bard, Cleric, Sorcerer, Warlock, Wizard
- Vampiric Touch: Warlock, Wizard
- Water Breathing: Druid, Ranger, Sorcerer, Wizard
- Water Walk: Cleric, Druid, Ranger, Sorcerer
- Wind Wall: Druid, Ranger
4th Level
- Arcane Eye: Wizard
- Banishment: Cleric, Paladin, Sorcerer, Warlock, Wizard
- Black Tentacles: Wizard
- Blight: Druid, Sorcerer, Warlock, Wizard
- Compulsion: Bard
- Confusion: Bard, Druid, Sorcerer, Wizard
- Conjure Minor Elementals: Druid, Wizard
- Conjure Woodland Beings: Druid, Ranger
- Control Water: Cleric, Druid, Wizard
- Death Ward: Cleric, Paladin
- Dimension Door: Bard, Sorcerer, Warlock, Wizard
- Divination: Cleric
- Dominate Beast: Druid, Sorcerer
- Fabricate: Wizard
- Faithful Hound: Wizard
- Fire Shield: Wizard
- Freedom of Movement: Bard, Cleric, Druid, Ranger
- Giant Insect: Druid
- Greater Invisibility: Bard, Sorcerer, Wizard
- Guardian of Faith: Cleric
- Hallucinatory Terrain: Bard, Druid, Warlock, Wizard
- Ice Storm: Druid, Sorcerer, Wizard
- Locate Creature: Bard, Cleric, Druid, Paladin, Ranger, Wizard
- Phantasmal Killer: Wizard
- Polymorph: Bard, Druid, Sorcerer, Wizard
- Private Sanctum: Wizard
- Resilient Sphere: Wizard
- Secret Chest: Wizard
- Stone Shape: Cleric, Druid, Wizard
- Stoneskin: Druid, Ranger, Sorcerer, Wizard
- Wall of Fire: Druid, Sorcerer, Wizard
5th Level
- Animate Objects: Bard, Sorcerer, Wizard
- Antilife Shell: Druid
- Arcane Hand: Wizard
- Awaken: Bard, Druid
- Cloudkill: Sorcerer, Wizard
- Commune: Cleric
- Commune with Nature: Druid, Ranger
- Cone of Cold: Sorcerer, Wizard
- Conjure Elemental: Druid, Wizard
- Contact Other Plane: Warlock, Wizard
- Contagion: Cleric, Druid
- Creation: Sorcerer, Wizard
- Dispel Evil and Good: Cleric, Paladin
- Dominate Person: Bard, Sorcerer, Wizard
- Dream: Bard, Warlock, Wizard
- Flame Strike: Cleric
- Geas: Bard, Cleric, Druid, Paladin, Wizard
- Greater Restoration: Bard, Cleric, Druid
- Hallow: Cleric
- Hold Monster: Bard, Sorcerer, Warlock, Wizard
- Insect Plague: Cleric, Druid, Sorcerer
- Legend Lore: Bard, Cleric, Wizard
- Mass Cure Wounds: Bard, Cleric, Druid
- Mislead: Bard, Wizard
- Modify Memory: Bard, Wizard
- Passwall: Wizard
- Planar Binding: Bard, Cleric, Druid, Wizard
- Raise Dead: Bard, Cleric, Paladin
- Reincarnate: Druid
- Scrying: Bard, Cleric, Druid, Warlock, Wizard
- Seeming: Bard, Sorcerer, Wizard
- Telekinesis: Sorcerer, Wizard
- Telepathic Bond: Wizard
- Teleportation Circle: Bard, Sorcerer, Wizard
- Tree Stride: Druid, Ranger
- Wall of Force: Wizard
- Wall of Stone: Druid, Sorcerer, Wizard
6th Level
- Blade Barrier: Cleric
- Chain Lightning: Sorcerer, Wizard
- Circle of Death: Sorcerer, Warlock, Wizard
- Conjure Fey: Druid, Warlock
- Contingency: Wizard
- Create Undead: Cleric, Warlock, Wizard
- Disintegrate: Sorcerer, Wizard
- Eyebite: Bard, Sorcerer, Warlock, Wizard
- Find the Path: Bard, Cleric, Druid
- Flesh to Stone: Warlock, Wizard
- Forbiddance: Cleric
- Freezing Sphere: Wizard
- Globe of Invulnerability: Sorcerer, Wizard
- Guards and Wards: Bard, Wizard
- Harm: Cleric
- Heal: Cleric, Druid
- Heroes' Feast: Cleric, Druid
- Instant Summons: Wizard
- Irresistible Dance: Bard, Wizard
- Magic Jar: Wizard
- Mass Suggestion: Bard, Sorcerer, Warlock, Wizard
- Move Earth: Druid, Sorcerer, Wizard
- Planar Ally: Cleric
- Programmed Illusion: Bard, Wizard
- Sunbeam: Druid, Sorcerer, Wizard
- Transport via Plants: Druid
- True Seeing: Bard, Cleric, Sorcerer, Warlock, Wizard
- Wall of Ice: Wizard
- Wall of Thorns: Druid
- Wind Walk: Druid
- Word of Recall: Cleric
7th Level
- Arcane Sword: Bard, Wizard
- Conjure Celestial: Cleric
- Delayed Blast Fireball: Sorcerer, Wizard
- Divine Word: Cleric
- Etherealness: Bard, Cleric, Sorcerer, Warlock, Wizard
- Finger of Death: Sorcerer, Warlock, Wizard
- Fire Storm: Cleric, Druid, Sorcerer
- Forcecage: Bard, Warlock, Wizard
- Magnificent Mansion: Bard, Wizard
- Mirage Arcane: Bard, Druid, Wizard
- Plane Shift: Cleric, Druid, Sorcerer, Warlock, Wizard
- Prismatic Spray: Sorcerer, Wizard
- Project Image: Bard, Wizard
- Regenerate: Bard, Cleric, Druid
- Resurrection: Bard, Cleric
- Reverse Gravity: Druid, Sorcerer, Wizard
- Sequester: Wizard
- Simulacrum: Wizard
- Symbol: Bard, Cleric, Wizard
- Teleport: Bard, Sorcerer, Wizard
8th Level
- Animal Shapes: Druid
- Antimagic Field: Cleric, Wizard
- Antipathy/Sympathy: Druid, Wizard
- Clone: Wizard
- Control Weather: Cleric, Druid, Wizard
- Demiplane: Warlock, Wizard
- Dominate Monster: Bard, Sorcerer, Warlock, Wizard
- Earthquake: Cleric, Druid, Sorcerer
- Feeblemind: Bard, Druid, Warlock, Wizard
- Glibness: Bard, Warlock
- Holy Aura: Cleric
- Incendiary Cloud: Sorcerer, Wizard
- Maze: Wizard
- Mind Blank: Bard, Wizard
- Power Word Stun: Bard, Sorcerer, Warlock, Wizard
- Sunburst: Druid, Sorcerer, Wizard
9th Level
- Astral Projection: Cleric, Warlock, Wizard
- Foresight: Bard, Druid, Warlock, Wizard
- Gate: Cleric, Sorcerer, Wizard
- Imprisonment: Warlock, Wizard
- Mass Heal: Cleric
- Meteor Swarm: Sorcerer, Wizard
- Power Word Kill: Bard, Sorcerer, Warlock, Wizard
- Prismatic Wall: Wizard
- Shapechange: Druid, Wizard
- Storm of Vengeance: Druid
- Time Stop: Sorcerer, Wizard
- True Polymorph: Bard, Warlock, Wizard
- True Resurrection: Cleric, Druid
- Weird: Wizard
- Wish: Sorcerer, Wizard
- name Spells by Level
- type spell
- related