Difficulty Class (DC)
A number representing how hard it is to succeed at a task. The higher the number, the harder the task.
The DC is usually set by the GM, but it can also be determined by the rules of the game.
Typical Difficulty Classes
| Task Difficulty | DC |
|---|---|
| Very easy | 5 |
| Easy | 10 |
| Medium | 15 |
| Hard | 20 |
| Very hard | 25 |
| Nearly impossible | 30 |
- name Difficulty Class (DC)
- type gameplay
- related
- ability-check
- spell-save-difficulty-class