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Cover

Cover represents obstacles that block an attack or other effects. A creature can benefit from cover when an obstacle lies between it and the source of an attack or effect.

Types of Cover

Half Cover

A creature has half cover if an obstacle blocks at least half of its body. A creature with half cover has a +2 bonus to AC and Dexterity saving throws.

Three-Quarters Cover

A creature has three-quarters cover if about three-quarters of its body is covered by an obstacle. A creature with three-quarters cover has a +5 bonus to AC and Dexterity saving throws.

Full Cover

A creature has full cover if it is completely concealed by an obstacle. A creature with full cover can't be targeted directly by an attack or a spell, although some effects can reach around cover.

  • name Cover
  • type combat