Halfling

Cheerful and resourceful, halflings are known for their luck and bravery in the face of danger. They live simple lives in pastoral communities, but their wanderlust often leads them to join adventuring parties.
Halfling Traits
Your halfling character has a number of traits in common with all other halflings.
Ability Score Increase
Your Dexterity score increases by 2.
Age.
A halfling reaches adulthood at the age of 20 and generally lives into the middle of their second century.
Alignment
Most halflings are lawful good. As a rule, they are good-hearted and kind, hate to see others in pain, and have no tolerance for oppression. They are also very orderly and traditional, leaning heavily on the support of their community and the comfort of their old ways.
Size
Halflings average about 3ft tall and weigh about 40lb. Your size is Small.
Speed
Your base walking speed is 25ft.
Lucky
When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
Brave
You have advantage on saving throws against being frightened.
Halfling Nimbleness
You can move through the space of any creature that is of a size larger than yours.
Languages
You can speak, read, and write Common and Halfling. The Halfling language isn't secret, but halflings are loath to share it with others. They write very little, so they don't have a rich body of literature. Their oral tradition, however, is very strong. Almost all halflings speak Common to converse with the people in whose lands they dwell or through which they are traveling.
Lightfoot Halfling
As a lightfoot halfling, you can easily hide from notice, even using other people as cover. You're inclined to be affable and get along well with others.
Lightfoots are more prone to wanderlust than other halflings, and often dwell alongside other races or take up a nomadic life.
Ability Score Increase
Your Charisma score increases by 1.
Naturally Stealthy
You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.
Stout Halfling
As a stout halfling, you’re hardier than average and have some resistance to poison.
Some say that stouts have dwarven blood. In the Forgotten Realms, these halflings are called stronghearts, and they’re most common in the south.
Ability Score Increase
Your Constitution score increases by 1.
Stout Resilience
You have advantage on saving throws against poison, and you have resistance to poison damage.
- name Halfling
- languages
- Common
- Halfling
- ability_score_increase
- name DEX
- value 2
- speed 25
- size Small
- traits
- name Lucky
- type passive
- description Re-roll `1`s on `attack rolls`, `ability checks`, or `saving throws`. You must use the new roll.
- name Brave
- type defense
- description Gain `advantage` on `saving throws` against being `frightened`.
- name Halfling Nimbleness
- type passive
- description Move through spaces occupied by creatures larger than you.
- subraces
- name Lightfoot Halfling
- ability_score_increase
- name CHA
- value 1
- feats
- name Naturally Stealthy
- type offense
- description You can attempt to `hide` even when you are only obscured by a creature that is at least one size larger than you.
- name Stout Halfling
- ability_score_increase
- name CON
- value 1
- feats
- name Stout Resilience
- type defense
- description You have `advantage` on `saving throws` against `poison`, and you have `resistance` to `poison` damage.