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- You leap into the air a number of feet equal to 3 + your Strength modifier if you move at least 10ft on foot immediately before the jump.
- When you make a standing high jump, you can jump only half that distance.
- You can extend your arms half your height above yourself during the jump.
- In some circumstances, your GM might allow you to make a Strength (Athletics) check to jump higher than you normally can.
- type item
- section movement
- name High jump
- icon MoveUp
- subtitle Costs 5ft per 5ft
- href /jump-calculator
- description Costs 5ft per 5ft jumped
- reference PHB, pg. 182.