Xorn

Medium elemental, neutral
Armor Class 19 (natural armor)
Hit Points 73 (7d8+42)
Speed 20ft., burrow 20ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 22 (+6) | 11 (+0) | 10 (+0) | 11 (+0) |
Skills Perception +6, Stealth +3
Damage Resistances piercing and slashing from nonmagical attacks that aren't adamantine
Senses darkvision 60ft., tremorsense 60ft., passive Perception 16
Languages Terran
Challenge 5 (1,800 XP)
Traits
Earth Glide
The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.
Stone Camouflage
The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Treasure Sense
The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60ft of it.
Actions
Multiattack
The xorn makes three claw attacks and one bite attack.
Claw
Melee Weapon Attack: +6 to hit, reach 5ft., one target.
Hit: 6 (1d6+3) slashing damage.
Bite
Melee Weapon Attack: +6 to hit, reach 5ft., one target.
Hit: 13 (3d6+3) piercing damage.
- name Xorn
- type elemental
- ac 19
- hp 73 (7d8+42)
- size medium
- alignment neutral
- abilities
- name STR
- value 17
- name DEX
- value 10
- name CON
- value 22
- name INT
- value 11
- name WIS
- value 10
- name CHA
- value 11
- speed 20ft, burrow 20ft
- cr 5
- skills
- name Perception
- value 6
- name Stealth
- value 3