White Dragon Wyrmling

Medium dragon, chaotic evil
Armor Class 16 (natural armor)
Hit Points 32 (5d8+10)
Speed 30ft., burrow 15ft., fly 60ft., swim 30ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 5 (-3) | 10 (+0) | 11 (+0) |
Saving Throws Dex +2, Con +4, Wis +2, Cha +2
Skills Perception +4, Stealth +2
Damage Immunities cold
Senses blindsight 10ft., darkvision 60ft., passive Perception 14
Languages Draconic
Challenge 2 (450 XP)
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5ft., one target.
Hit: 7 (1d10+2) piercing damage plus 2 (1d4) cold damage.
Cold Breath (Recharge 5-6)
The dragon exhales an icy blast of hail in a 15ft cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.
- name White Dragon Wyrmling
- type dragon
- kind chromatic
- ac 16
- hp 32 (5d8+10)
- size medium
- alignment chaotic evil
- abilities
- name STR
- value 14
- name DEX
- value 10
- name CON
- value 14
- name INT
- value 5
- name WIS
- value 10
- name CHA
- value 11
- speed 30ft, burrow 15ft, fly 60ft, swim 30ft
- cr 2
- skills
- name Perception
- value 4
- name Stealth
- value 2