Troll

Large giant, chaotic evil
Armor Class 15 (natural armor)
Hit Points 84 (8d10+40)
Speed 30ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 20 (+5) | 7 (-2) | 9 (-1) | 7 (-2) |
Skills Perception +2
Senses darkvision 60ft., passive Perception 12
Languages Giant
Challenge 5 (1,800 XP)
Traits
Keen Smell
The troll has advantage on Wisdom (Perception) checks that rely on smell.
Regeneration
The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.
Actions
Multiattack
The troll makes three attacks: one with its bite and two with its claws.
Bite
Melee Weapon Attack: +7 to hit, reach 5ft., one target.
Hit: 7 (1d6+4) piercing damage.
Claw
Melee Weapon Attack: +7 to hit, reach 5ft., one target.
Hit: 11 (2d6+4) slashing damage.
- name Troll
- type giant
- ac 15
- hp 84 (8d10+40)
- size large
- alignment chaotic evil
- abilities
- name STR
- value 18
- name DEX
- value 13
- name CON
- value 20
- name INT
- value 7
- name WIS
- value 9
- name CHA
- value 7
- speed 30ft
- cr 5
- skills
- name Perception
- value 2