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Steam Mephit

Steam Mephit

Small elemental, neutral evil

Armor Class 10

Hit Points 21 (6d6)

Speed 30ft., fly 30ft.

STRDEXCONINTWISCHA
5 (-3)11 (+0)10 (+0)11 (+0)10 (+0)12 (+1)

Damage Immunities fire, poison

Condition Immunities poisoned

Senses darkvision 60ft., passive Perception 10

Languages Aquan, Ignan

Challenge 1/4 (50 XP)

Traits

Death Burst

When the mephit dies, it explodes in a cloud of steam. Each creature within 5ft of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage.

Innate Spellcasting (1/Day)

The mephit can innately cast blur, requiring no material components. Its innate spellcasting ability is Charisma.

Actions

Claws

Melee Weapon Attack: +2 to hit, reach 5ft., one creature.
Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.

Steam Breath (Recharge 6)

The mephit exhales a 15ft cone of scalding steam. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.

  • name Steam Mephit
  • type elemental
  • alignment neutral evil
  • ac 10
  • hp 21 (6d6)
  • size small
  • abilities
      • name STR
      • value 5
      • name DEX
      • value 11
      • name CON
      • value 10
      • name INT
      • value 11
      • name WIS
      • value 10
      • name CHA
      • value 12
  • speed 30ft, fly 30ft
  • cr 0.25