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Sprite

Sprite

Tiny fey, neutral good

Armor Class 15 (leather armor)

Hit Points 2 (1d4)

Speed 10ft., fly 40ft.

STRDEXCONINTWISCHA
3 (-4)18 (+4)10 (+0)14 (+2)13 (+1)11 (+0)

Skills Perception +3, Stealth +8

Senses passive Perception 13

Languages Common, Elvish, Sylvan

Challenge 1/4 (50 XP)

Actions

Longsword

Melee Weapon Attack: +2 to hit, reach 5ft., one target.
Hit: 1 slashing damage.

Shortbow

Ranged Weapon Attack: +6 to hit, range 40/160ft., one target.
Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.

Heart Sight

The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.

Invisibility

The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.

  • name Sprite
  • type fey
  • alignment neutral good
  • ac 15
  • hp 2 (1d4)
  • size tiny
  • abilities
      • name STR
      • value 3
      • name DEX
      • value 18
      • name CON
      • value 10
      • name INT
      • value 14
      • name WIS
      • value 13
      • name CHA
      • value 11
  • speed 10ft, fly 40ft
  • cr 0.25
  • skills
      • name Perception
      • value 3
      • name Stealth
      • value 8