Quasit

Tiny fiend (demon, shapechanger), chaotic evil
Armor Class 13
Hit Points 7 (3d4)
Speed 40ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 17 (+3) | 10 (+0) | 7 (-2) | 10 (+0) | 10 (+0) |
Skills Stealth +5
Damage Resistances
- cold, fire, lightning
- bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 120ft., passive Perception 10
Languages Abyssal, Common
Challenge 1 (200 XP)
Traits
Shapechanger
The quasit can use its action to polymorph into a beast form that resembles a bat (speed 10ft. fly 40ft.), a centipede (40ft., climb 40ft.), or a toad (40ft., swim 40ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Magic Resistance
The quasit has advantage on saving throws against spells and other magical effects.
Actions
Claws (Bite in Beast Form)
Melee Weapon Attack: +4 to hit, reach 5ft., one target.
Hit: 5 (1d4+3) piercing damage, and the target must succeed on a DC 10 Constitution saving throw or take 5 (2d4) poison damage and become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Scare (1/Day)
One creature of the quasit's choice within 20ft of it must succeed on a DC 10 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, with disadvantage if the quasit is within line of sight, ending the effect on itself on a success.
Invisibility
The quasit magically turns invisible until it attacks or uses Scare, or until its concentration ends (as if concentrating on a spell). Any equipment the quasit wears or carries is invisible with it.
- name Quasit
- type fiend
- kind demon
- ac 13
- hp 7 (3d4)
- size tiny
- alignment chaotic evil
- abilities
- name STR
- value 5
- name DEX
- value 17
- name CON
- value 10
- name INT
- value 7
- name WIS
- value 10
- name CHA
- value 10
- speed 40ft
- cr 1
- skills
- name Stealth
- value 5