Pseudodragon

Tiny dragon, neutral good
Armor Class 13 (natural armor)
Hit Points 7 (2d4+2)
Speed 15ft., fly 60ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Skills Perception +3, Stealth +4
Senses blindsight 10ft., darkvision 60ft., passive Perception 13
Languages understands Common and Draconic but can't speak
Challenge 1/4 (50 XP)
Traits
Keen Senses
The pseudodragon has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.
Magic Resistance
The pseudodragon has advantage on saving throws against spells and other magical effects.
Limited Telepathy
The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100ft of it that can understand a language.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5ft., one target.
Hit: 4 (1d4+2) piercing damage.
Sting
Melee Weapon Attack: +4 to hit, reach 5ft., one creature.
Hit: 4 (1d4+2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.
- name Pseudodragon
- type beast
- alignment neutral good
- ac 13
- hp 7 (2d4+2)
- size tiny
- abilities
- name STR
- value 6
- name DEX
- value 15
- name CON
- value 13
- name INT
- value 10
- name WIS
- value 12
- name CHA
- value 10
- speed 15ft, fly 60ft
- cr 0.25
- skills
- name Perception
- value 3
- name Stealth
- value 4