Panther

Medium beast, unaligned
Armor Class 12
Hit Points 13 (3d8)
Speed 50ft., climb 40ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 3 (-4) | 14 (+2) | 7 (-2) |
Skills Perception +4, Stealth +6
Senses passive Perception 14
Languages -
Challenge 1/4 (50 XP)
Traits
Keen Smell
The panther has advantage on Wisdom (Perception) checks that rely on smell.
Pounce
If the panther moves at least 20ft straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5ft., one target.
Hit: 5 (1d6+2) piercing damage.
Claw
Melee Weapon Attack: +4 to hit, reach 5ft., one target.
Hit: 4 (1d4+2) slashing damage.
- name Panther
- type beast
- ac 12
- hp 13 (3d8)
- size medium
- alignment unaligned
- abilities
- name STR
- value 14
- name DEX
- value 15
- name CON
- value 10
- name INT
- value 3
- name WIS
- value 14
- name CHA
- value 7
- speed 50ft, climb 40ft
- cr 0.25
- skills
- name Perception
- value 4
- name Stealth
- value 6