Giant Elk

Huge beast, unaligned
Armor Class 14 (natural armor)
Hit Points 42 (5d12+10)
Speed 60ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 10 (+0) |
Skills Perception +4
Senses passive Perception 14
Languages Giant Elk, understands Common, Elvish, and Sylvan but can't speak them
Challenge 2 (450 XP)
Traits
Charge
If the elk moves at least 20ft straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Actions
Ram
Melee Weapon Attack: +6 to hit, reach 10ft., one target.
Hit: 11 (2d6+4) bludgeoning damage.
Hooves
Melee Weapon Attack: +6 to hit, reach 5ft., one prone creature.
Hit: 22 (4d8+4) bludgeoning damage.
The majestic giant elk is rare to the point that its appearance is often taken as a foreshadowing of an important event, such as the birth of a king. Legends tell of gods that take the form of giant elk when visiting the Material Plane. Many cultures therefore believe that to hunt these creatures is to invite divine wrath.
- name Giant Elk
- type beast
- ac 14
- hp 42 (5d12+10)
- size huge
- alignment unaligned
- abilities
- name STR
- value 19
- name DEX
- value 16
- name CON
- value 14
- name INT
- value 7
- name WIS
- value 14
- name CHA
- value 10
- speed 60ft
- cr 2
- skills
- name Perception
- value 4