Giant Crocodile

Huge beast, unaligned
Armor Class 14 (natural armor)
Hit Points 85 (9d12+27)
Speed 30ft., swim 50ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 9 (-1) | 17 (+3) | 2 (-4) | 10 (+0) | 7 (-2) |
Senses passive Perception 10
Languages -
Challenge 5 (1,800 XP)
Traits
Hold Breath
The crocodile can hold its breath for 30 minutes.
Actions
Multiattack
The crocodile makes two attacks: one with its bite and one with its tail.
Bite
Melee Weapon Attack: +8 to hit, reach 5ft., one target.
Hit: 21 (3d10+5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Tail
Melee Weapon Attack: +8 to hit, reach 10ft., one target not grappled by the crocodile.
Hit: 14 (2d8+5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
- name Giant Crocodile
- type beast
- ac 14
- hp 85 (9d12+27)
- size huge
- alignment unaligned
- abilities
- name STR
- value 21
- name DEX
- value 9
- name CON
- value 17
- name INT
- value 2
- name WIS
- value 10
- name CHA
- value 7
- speed 30ft, swim 50ft
- cr 5