Giant Centipede

Small beast, unaligned
Armor Class 13 (natural armor)
Hit Points 4 (1d6+1)
Speed 30ft., climb 30ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 14 (+2) | 12 (+1) | 1 (-5) | 7 (-2) | 3 (-4) |
Senses blindsight 30ft., passive Perception 8
Languages -
Challenge 1/4 (50 XP)
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5ft., one creature.
Hit: 4 (1d4+2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
- name Giant Centipede
- type beast
- ac 13
- hp 4 (1d6+1)
- size small
- alignment unaligned
- abilities
- name STR
- value 5
- name DEX
- value 14
- name CON
- value 12
- name INT
- value 1
- name WIS
- value 7
- name CHA
- value 3
- speed 30ft, climb 30ft
- cr 0.25