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Dire Wolf

Dire Wolf

Large beast, unaligned

Armor Class 14 (natural armor)

Hit Points 37 (5d10+10)

Speed 50ft.

STRDEXCONINTWISCHA
17 (+3)15 (+2)15 (+2)3 (-4)12 (+1)7 (-2)

Skills Perception +3, Stealth +4

Senses passive Perception 13

Languages -

Challenge 1 (200 XP)

Traits

Keen Hearing and Smell

The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics

The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5ft of the creature and the ally isn't incapacitated.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5ft., one target.
Hit: 10 (2d6+3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

  • name Dire Wolf
  • type beast
  • ac 14
  • hp 37 (5d10+10)
  • size large
  • alignment unaligned
  • abilities
      • name STR
      • value 17
      • name DEX
      • value 15
      • name CON
      • value 15
      • name INT
      • value 3
      • name WIS
      • value 12
      • name CHA
      • value 7
  • speed 50ft
  • cr 1
  • skills
      • name Perception
      • value 3
      • name Stealth
      • value 4