Bugbear

Medium humanoid (goblinoid), chaotic evil
Armor Class 16 (hide armor, shield)
Hit Points 27 (5d8+5)
Speed 30ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Skills Stealth +6, Survival +2
Senses darkvision 60ft., passive Perception 10
Languages Common, Goblin
Challenge 1 (200 XP)
Traits
Brute
A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Surprise Attack
If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Actions
Morningstar
Melee Weapon Attack: +4 to hit, reach 5ft., one target.
Hit: 11 (2d8+2) piercing damage.
Javelin
Melee or Ranged Weapon Attack: +4 to hit, reach 5ft. or range 30/120ft., one target.
Hit: 9 (2d6+2) piercing damage in melee or 5 (1d6+2) piercing damage at range.
- name Bugbear
- type humanoid
- ac 16
- hp 27 (5d8+5)
- size medium
- alignment chaotic evil
- abilities
- name STR
- value 15
- name DEX
- value 14
- name CON
- value 13
- name INT
- value 8
- name WIS
- value 11
- name CHA
- value 9
- speed 30ft
- cr 1
- skills
- name Stealth
- value 6
- name Survival
- value 2