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Bugbear

Bugbear

Medium humanoid (goblinoid), chaotic evil

Armor Class 16 (hide armor, shield)

Hit Points 27 (5d8+5)

Speed 30ft.

STRDEXCONINTWISCHA
15 (+2)14 (+2)13 (+1)8 (-1)11 (+0)9 (-1)

Skills Stealth +6, Survival +2

Senses darkvision 60ft., passive Perception 10

Languages Common, Goblin

Challenge 1 (200 XP)

Traits

Brute

A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack

If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Morningstar

Melee Weapon Attack: +4 to hit, reach 5ft., one target.
Hit: 11 (2d8+2) piercing damage.

Javelin

Melee or Ranged Weapon Attack: +4 to hit, reach 5ft. or range 30/120ft., one target.
Hit: 9 (2d6+2) piercing damage in melee or 5 (1d6+2) piercing damage at range.

  • name Bugbear
  • type humanoid
  • ac 16
  • hp 27 (5d8+5)
  • size medium
  • alignment chaotic evil
  • abilities
      • name STR
      • value 15
      • name DEX
      • value 14
      • name CON
      • value 13
      • name INT
      • value 8
      • name WIS
      • value 11
      • name CHA
      • value 9
  • speed 30ft
  • cr 1
  • skills
      • name Stealth
      • value 6
      • name Survival
      • value 2